CO
Intern
Confidential Pepsico Icims Com
Publiée le
26/05/2026
Contrat
Stage · Inconnue
Localisation
Hyderabad, TS, IN
Taille équipe
Inconnue emp.
Rémunération
Inconnue
Missions clés
Concevoir des expériences VR innovantes basées sur les besoins des utilisateurs. · Créer des prototypes interactifs et des documentations de design. · Appliquer des principes UX pour des interactions intuitives en VR. · Collaborer avec des équipes interfonctionnelles pour intégrer des actifs VR. · Effectuer des tests utilisateurs et itérer les conceptions en fonction des retours.
Profil recherché
Bac +3 (Licence, Bachelor) · Créativité · Collaboration · Communication · Gestion du temps
Outils & compétences
Unity, Unreal Engine
Le poste en détail
Overview
We are seeking a passionate and innovative Virtual Reality (VR) Designer to create immersive and engaging experiences for our users. As a VR Designer, you will be responsible for the conceptualization, design, and prototyping of interactive virtual environments and user interfaces. You will collaborate closely with cross-functional teams, including developers, artists, and product managers, to bring cutting-edge VR experiences to life. Your creativity, technical understanding, and user-centered approach will be crucial in shaping the future of our VR products.
Responsibilities
Conceptualization and Ideation: Brainstorm and develop innovative VR concepts and experiences based on project goals and user needs.
Design and Prototyping: Create detailed design documentation, wireframes, storyboards, and interactive prototypes to communicate design ideas effectively.
User Experience (UX) Design: Apply UX principles to design intuitive and seamless interactions within virtual environments, focusing on presence, immersion, and usability.
User Interface (UI) Design: Design clear and effective user interfaces optimized for VR, considering factors like field of view, input methods, and navigation.
Environmental Design: Design compelling and believable virtual environments, considering spatial layout, aesthetics, and narrative elements.
Interaction Design: Define and implement interactive elements and mechanics within VR experiences, ensuring engaging and intuitive user interactions.
Technical Understanding: Collaborate closely with developers to understand technical constraints and opportunities, ensuring designs are feasible and optimized for target VR platforms (e.g., Oculus, HTC Vive, PlayStation VR).
Asset Integration: Work with 3D artists and developers to integrate assets and ensure they function seamlessly within the VR environment.
User Testing and Iteration: Plan and conduct user testing sessions to gather feedback and iterate on designs based on user insights.
Documentation: Maintain clear and organized design documentation throughout the project lifecycle.
Staying Current: Keep abreast of the latest trends, technologies, and best practices in VR design and development.
Collaboration: Effectively communicate and collaborate with cross-functional teams, providing and receiving constructive feedback.
Qualifications
Bachelor's degree in Design (e.g., Interaction Design, UX Design, Game Design), Computer Science, or a related field. Equivalent experience may be considered.
Proven experience (typically X+ years) in designing interactive experiences, with a strong portfolio showcasing VR or related projects (e.g., game design, interactive installations).
Solid understanding of UX/UI principles and their application in immersive environments.
Experience with VR development platforms and tools (e.g., Unity, Unreal Engine).
Familiarity with 3D modeling and asset pipelines.
Strong visual design skills and an eye for detail.
Excellent communication, collaboration, and presentation skills.
Ability to work independently and manage multiple projects simultaneously.
A passion 1 for virtual reality and its potential.